Wednesday, June 5, 2024

Brothers of the Sword

Art by ThaneBobo
Though often described as an organization, it would be just as accurate to call the Swordbrothers a philosophy, a movement, or even a fashion sense. There are a number of different mercenary companies - most based in the Freikantons, but some have established operations beyond there, some even beyond Vardessy - who define themselves as Swordbrothers, but not all are aligned with one another, and not all practice the same codes or traditions. There are, however, a number of common traits that help to define these warriors, and which all such organizations exhibit.

The Swordbrother way of life can be traced back to Adelbrecht von Bergschafen, a mercenary captain active in what is now the Canton of Hagen many centuries ago. He was known for his eccentric behavior, which he imparted to the men in his employ, and many other mercenaries began to follow his example, modeling themselves after him - whether in the hope of attracting attention, winning the same success he did, or merely being impressed with his swager. These sellswords, and their armies, were the first of what would become the Swordbrothers. Though a number of disagreements and divergences have broken out among the ranks over the years, some of them with corresponding armed conflicts, all Swordbrother companies to this day honor Adelbrecht von Bergschafen as their spiritual liege.

The most noticeable quality of the Swordbrothers is their outrageous fashion sense - by all regards, they dress more gaudily than even the most ostentatious of nobles, favoring big hats (often with large feathers), puffed-and-slashed sleeves and pantaloons, and elaborate codpieces. They are fond of using as many colors and patterns in their ensemble as possible, often leading to dazzling asymmetrical designs - and they wear these outfits into battle. The purpose of this is multifold. As dyes are expensive, the ability to wear so many vivid colors at once is a sign of a Swordbrother's wealth, and thus an advertisement of their success. In much of Vardessy, dyes are taxed; Swordbrothers have historically been exempt from this as their way of life ensured their lives would be short, and officials thus deemed them as not worth bothering with shaking down (the fact they carry zweihanders didn't make things any better, of course) - in turn, the Swordbrothers latched onto this exemption as a point of distinction and an assertion of their independence. The outfits are also a way for the Swordbrother to express themselves; owing to the individualistic spirit of the Swordbrothers, each chooses their own colors and patterns, and they are not bound by uniform or heraldry, using only badges to identify themselves as belonging to a specific company. Finally, to wear such conspicuous costumes into battle is a statement in and of itself - it is the means by which the Swordbrothers declare that they have enough faith in their sword arms to have no need for stealth, and no need to hide.

Art by drunkonishuten

The Swordbrothers are also well known for their weaponry. While their ranks make use of crossbowmen, spearmen, and halberdiers, their most iconic weapon - used as a symbol of their movement, borne by their members as a badge of office, and lending the group its name - is the zweihander (stats of a greatsword), an exceptionally long two-handed sword, long enough that it may be used as a polearm and carried over the shoulder as it is too long to fit in any scabbard. There are accounts of Swordbrothers using their swords to cut the tips off of enemy spears before they could get into range. Some are made with wavy blades to grant the swords an even more imposing appearance. As a sidearm, Swordbrothers also carry a katzbalger (stats of a longsword), a shorter sword that is traditionally worn hung from the belt by a single loop of cat skin, and with an open, S-shaped guard designed to catch and parry opposing blows.

Finally, the various Swordbrother companies are united by their fierce independence and love of freedom. The Freikantons were, after all, shaped by the Swordbrothers' desire to govern themselves free of Imperial oversight, and that is a value that has not been forgotten. Swordbrothers are taught to only hold loyalty to their masters, rather than to any kings or feudal overseers. In times of peace, they are expected to be loyal to their fellow Swordbrothers and drink, eat, and socialize with one another at their guild halls, but when on the job, they are to defer to their employers - and, should members of the same company be hired by opposing sides in a war (it happens more often than you'd think), Swordbrothers are usually expected to take up arms against one another. They do, however, maintain the right to revolt if they are not being paid. In keeping with this free spirit, the only requirement to become a Swordbrother is to submit onesself to a company for training, and they do not discriminate by race, societal class, or nationality. The majority are Vardessian, but many foreign swords have found themselves joining the ranks of the Swordbrothers, and some companies have even been started in other lands following the Vardessian example.

Swordbrothers form the elite class of the Freikantons. With no nobility and no knights, they are what serves as the ruling powers of these lands, with each canton being effectively controlled by a different company. Though the Freikantons are ostensibly democratic and every citizen has a voice, the Swordbrothers exert considerable authority by being both wealthy and heavily armed as well as forming the backbone of the region's defenses, leading many to rely on them against invasion. The voices of the Swordbrothers have weight that few would wish to contest.

Background: Swordbrother

Skill Proficiencies: Athletics, Intimidation

Tool Proficiencies: Karnoffel cards

Weapon Proficiencies: Martial weapons

Languages: Vardessian, one other language of your choice

Equipment: A set of ostentatious clothes (Disadvantage on Stealth checks when worn), a deck of Karnoffel cards, a zweihander, a katzbalger, a badge of your company, and a pouch containing 100 GP.

Feature: Swordbrother Training. You have all the benefits of the Great Weapon Master feat. In addition, you have a badge that marks you as belonging to a particular Swordbrother company; it is considered dishonorable to hide this badge. As long as you wear the badge, Swordbrothers of your company will recognize you as a fellow and will allow you to eat and sleep in their guild halls free of charge.

Swordbrother Traditions (d20)

Each Swordbrother company has its own rules and traditions. Roll 1d4 times on this table for whatever rules apply to this company.

1. Members must distribute all wealth won in battle (either as loot or payment by an employer) equally among all members.

2. In order to join the company, prospective members must defeat an existing member in a duel.

3. Several members of the company are doppelsoldners - they are obligated to be paid twice as much as regular members in exchange for going on more dangerous missions or being placed on the front lines of combat. 

4. Members of the company are sworn to secrecy and may not discuss what happens at any meetings under the penalty of expulsion.

5. Members are obligated to never surrender in combat unless magically compelled to.

6. This company is made up of swordsisters; only women may join.

7. Each time the company holds a banquet, a different member is selected to hunt a suitable animal for the main course.

8. Members add a feather to their cap for every campaign won.

9. The company holds a regular tournament that all members must partake in.

10. The company silvers all their weapons.

11. Members are not allowed to take orders or assignments directly from nobles.

12. Members must give half the wealth won in battle (either as loot or payment by an employer) to the poor.

13. The company conducts its meetings dressed as monks to mock the clergy.

14. The company conducts its meetings dressed as cultists to cultivate the rumor that they have demonic powers. 

15. Members are forbidden from using magic or magic items other than enchanted weapons or armor.

16. The company maintains a trophy hall, where artifacts won in past campaigns around the world are displayed.

17. Members are forbidden from harming other members, even if on opposite sides of a battle.

18. Members of the company use exclusively flame-bladed swords.

19. Members may not refuse a duel if offered.

20. Members are not allowed to have homes of their own and must stay with fellow Swordbrothers.

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